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=Arrival to Stormwind=
 
=Arrival to Stormwind=
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When arriving (By Griffin) to the human stronghold of Stormwind Arity immediately took to the streets for a permanent position in a military job. Going through many odd-jobs, such as a Freelance Agent, Bounty Hunter and for a period a minor bandit, Arity landed a job within the defense of the fine nation of Stormwind, a guard. She held the posistion for quite awhile, being a fine protector of the people and keeper of law she rose through the ranks to eventually gain the title of "Royal Guard" and was stationed inside the keep of the city for a large increment of time. After showing off her skill defending her current home she was sent back to where she came, the north.<br><br> The military order of the alliance to the north were low on good blades in the plaguelands, formerly Arity's homeland, and they needed the finest soldiers they could get their hands on. Arity had to accept, although, the position didn't last long. She eventually proved herself against the simple scourge minions, tearing them apart with one blow, and she was sent back to Stormwind. For her large amount of service to the alliance she was awarded the rank of "Captain". She was pleased in her new ranking, feeling that she deserved it, and gladly excepted her new badge.
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=Current=
 
=Current=
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Arity now spends most of her time in Stormwind, which she now calls her home, and the battlefields, her home-away-from-home. She rarely leads campaigns against the scourge and rarely goes near the plaguelands. She feels more useful fighting the horde that she feels that the horde: "Wish to do the same to our home as the scourge did to our old one". To her back is her blades attached to her pauldrons, ready for whatever the future may bring.
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Revision as of 07:44, 14 January 2007

*Still in the process of revamping, have a few more sections I want to write out*


Arity Silverlaine
Aritybadass
Guild House of the Ambermoon
Title Captain
Nicknames Godfist
Game Name Arity
Class Warrior
Race Human
Gender Female
Age 34
Height 5'6
Weight 130lb
Hair Color Brown
Eye Color Brown
Skin Color Caucasian
Alignment True Neutral
Professions Herbalism, Alchemy

Appearance

Arity is strong, built to the ground. She stands like a tower, unwilling to fall. She prominently wears multiple heavy weapons that would seem more than impossible to carry all together on one single human. She treasures her blades, for each of them have served her well.

Although she seems small, she packs a punch, constantly taking on challenges that seem far too difficult for her to manage on her own (Ogres, Lesser Dragonkin, Horde in General). She also, obviously, seems fit and more than qualified for the battlefield, seeming to have plenty of experience from that certain area. Her weapons are usually stained in the drying blood of her victims in battle, although, she is said to put off cleaning her calibers for reasons of psychological torment itself.

Her person is strong, clearly from the strain of war and wielding such large, unbalanced blades. On her right arm is a complex tattoo that follows around the arm, near the shoulder. From a distance the tattoo looks like random symbols thrown together, but up close a dragon from the symbols can be seem clearly. She is also covered in scars. Some big. Some small. Some not even noticeable. She doesn't take pride in these marks.

Arity also carries around several vials and herb pouches attached to her belt. The herbs seem to be rare and some potions in the containers seem to be well made. By looking at her armor alone you can tell it is pristine plate garbs of the alliance along with many random looted pieces. Although it too has seen many battles, she keeps it in good shape.


Personality

Arity is tough, not showing much emotion when not forced. Although, she does always come out kind towards those who resemble a "Wounded stag" to her. She stands to preserve the innocence of others, she feels that living ignorant of the times of war is better than being sucked into such a fray of death and destruction. When engaged in battle she is never kind to speak with. She is ready to kill anything, going berserk over the situation she feels to be forced into. She is also a fine tactician, knowing her way around the battlefield and able to turn the odds in any battle. She tends of hold herself over others who try opposing her aura of "Greatness". She usually gives them a piece of her mind, or her axe.


Weapon

Sunfire

Picture of the axe "Sunfire"

Her current weapon is a devastatingly giant axe she calls "Sunfire". It looks like a miracle she can even sheath the amazing blades on her back, it seems. When wielding it, her muscular build seems to assist her a lot in attacking with the large weapon. The blade glows a soft white color, most likely from an enchantment she has placed on it. The blade itself is even more complex, it's handle holds many designs of miscellaneous pictures of past wars.

The hilt also has two drake's teeth balancing the blade and giving her the essence of fear in battle. Between the two blades in the weapon is a jewelery "eye" next to another pair of drake teeth that seem to be hollow not to add extra weight. The blades both have symbols of fire engraved to the center for more psychological torture points. At the bottem of the two sharp blades are another pair of teeth. These fine teeth are covered in blood though, it seems Arity takes advantage of these decorations and cuts through her opponents with them.


Life in Lordaeron

Arity was born under the bloodline of the Silverlaines. Better known as the former "owners" of Shadowfang keep, for the ghost of Baron Silverlaine still haunts his fortress. She was born in the nation of Lordaeron in a town which name she cannot find in any records of. She spent her childhood within the nation, moving from town to town with her family, in order for her father to gain freelance farmhand work. Over to time of her family's constant travel she learned many fighting skills from mercenaries in the taverns she stayed at for extended periods of time. She intended not to grow up to be a farmer, like her parents. Eventually, when she was at the age of fifteen her mother became quite ill and pasted away. After spending all of his money of "fool medicine", Arity's father sent her off to military service at the age of sixteen in hopes of her living a more giving life.

She was placed in a military unit that rarely saw any action. With this turn of events, she didn't make a large fund of money from the lack of work. Eventually, when engaged in war against the orcs, Arity's very small band of soldiers was able to see many more battles. After time, she worked her ranks up in the ranks of military, still not even close to leading a unit of her own. She gained hope.On an assault against a band of simple thieves, her unit was annihilated. She was able to escape with a fellow soldier who was very wounded. Finding their way back to the capitol city the two parted.

Arity moved into simple town guard duties in Silverpine towns. Eventually, the scourge came to the world. She was immediately called for by the military. She made her way to what she felt was certain death. After many battles within the alliance she was wounded and was thought to be MIA. She found herself in a town, resting her battered body. As timed moved around her, she gained health. By the time she was as "Good as new", several years after the events, the town was in danger of attack by a force of unknown undead.

The small population of the village that aided Arity recover in the past began to flee their town, their lives , even though the land was still infested with the undead they ran from. Taking up a blade, Arity cut through the hostiles threatening her fleeing saviors.When most of the villagers were safe and alive she decided to move south with only an old axe from the village and some light bronze armor. She embarked on another adventure.


Trek to the South

After leaving the consumed town and the now homeless villagers on their own, Arity decided to move south and see if such battles were extinct to the south. Moving out of Silverpine and into Hillsbrad she remained free from major conflict besides the occasional scourge lance or bandit group. Finding her food from wild animals or foolish tradesmen she continued through the corrupted lands, cursing the plague every step she took. As her blade began to dull rapidly she eventually found herself at a random port town which she hired a captain of a small transport boat to move her past the hostile areas by moving through the sea that separated the Hillsbrad Foothills from The Wetlands.

After a larger travel from many conflicts with creatures from the depths she found herself at another port town, this one known as Menethil Harbor. After spending time in the town buying new equipment and spending time gambling in the local tavern with the occasional drink she gathered her final provisions to continue her way south. Making her way through the Wetlands into the passage of Dun Algaz and moving through Loch Modan until reaching Dun'Morough and very quickly making it to the great city of Ironforge.

Feeling content that her travels were virtually over. She spent time around Ironforge doing freelance work to make a modest living for the time being. After roughly a year of this she decided to move to her own kin's city of Stormwind. Knowing that the Searing Gorge and Burning Steppes were not safe for travel for her she rented a griffin to simply sore over the dark lands and avoid the beasts that might live there. Arriving at Stormwind, she felt a sense of home, she gained morale and even more hope.


Arrival to Stormwind

When arriving (By Griffin) to the human stronghold of Stormwind Arity immediately took to the streets for a permanent position in a military job. Going through many odd-jobs, such as a Freelance Agent, Bounty Hunter and for a period a minor bandit, Arity landed a job within the defense of the fine nation of Stormwind, a guard. She held the posistion for quite awhile, being a fine protector of the people and keeper of law she rose through the ranks to eventually gain the title of "Royal Guard" and was stationed inside the keep of the city for a large increment of time. After showing off her skill defending her current home she was sent back to where she came, the north.

The military order of the alliance to the north were low on good blades in the plaguelands, formerly Arity's homeland, and they needed the finest soldiers they could get their hands on. Arity had to accept, although, the position didn't last long. She eventually proved herself against the simple scourge minions, tearing them apart with one blow, and she was sent back to Stormwind. For her large amount of service to the alliance she was awarded the rank of "Captain". She was pleased in her new ranking, feeling that she deserved it, and gladly excepted her new badge.


Current

Arity now spends most of her time in Stormwind, which she now calls her home, and the battlefields, her home-away-from-home. She rarely leads campaigns against the scourge and rarely goes near the plaguelands. She feels more useful fighting the horde that she feels that the horde: "Wish to do the same to our home as the scourge did to our old one". To her back is her blades attached to her pauldrons, ready for whatever the future may bring.