Tears of Draenor

Category:Horde Guilds Guild Type: Heavy Roleplay

Active Since: December 2nd, 2004

Website: http://www.tearsofdraenor.net

Clan Leadership
Elder and Founder: Ruarc

Emissaries: Kormok, Meotropicus

Arbiters: Vassali de Gahl, Rahzu

Ranks: Oathbound, Anointed, Advocate, Champion, Arbiter, Emissary, Elder

History and Synopsis


The Tears of Draenor were formed under the leadership of Elder Ruarc in the wake of the renewed conflict between Horde and Alliance. With a group of like-minded individuals at his side, Elder Ruarc hoped that the Horde would use the example to continue upon a path of honor and dignity befitting of such a great society. Bloodlust and rampaging horror would be a thing of the past, for the Tears of Draenor would serve as a reminder that better things can come out of a terrible history.

The Tears of Draenor are among the oldest survivors of the Lesser Clans, the group of guilds and societies that formed after the absorption of the major Orc Horde clans into a greater Horde society that now consists of Orc, Troll, and Tauren. With the inclusion of the Forsaken into the greater Horde entity, the Tears focus shifted to include the undead into their family and their goals for the future.

Many members have come and gone since the time of the clan's creation, but the overall number slowly increases with time. At the time of this writing, the clan consists of sixty members of various seasons of ability and groupings of talents. They are self-sufficient, well-geared, and all determined to see their clan become the best it can be without falling into the traps of greed, ambition, and dishonesty.

The three tenents of the Tears of Draenor are loyalty to the Horde, to the clan, and to oneself; three oaths that have carried each member to a place of respect in the overall Horde society. The Tears have made progress in all fields of mastery, from crafting to battleground leadership and large assault parties. The Tears have currently conquered the dangers of Zul'Gurub, Onyxia, and Molten Core. What they may lack in treasures and trinkets, they make up for in sheer skill and determination. It is a foolish opponent that underestimates an individual Tear.

Those who seek membership are encouraged to contact Elder Ruarc or any of the Arbiters, Emissaries, or Champions in order to hear more of what is required of them. Waiting periods can be long as we weigh each prospective member's worth against their accomplishments and actions.