Forum:Points of Intersection? Shared NPC's?

Often RPers don't have IC reasons to meet each other. There's always the 'bump into someone' or other basic approach, but it strikes me that NPC's in the game could serve as points of intersection for RPers. Many of us either 'use' in game NPC's or create new ones. These might be fun ways to meet.

As an example, Wigcik is the fish selling goblin in Booty Bay. If anyone met Wigcik, there's a good chance that some hint about the Tong or particular Tong members might come up, since we RP that he runs the shop for us. Maybe Wigcik lost a bet to your character and puts out a thinly veiled threat that Tai Jiang will break your legs if you try and collect ... (Wig is such a bluffer ...)

Note that we've tried to do that in a way that doesn't conflict with anyone else's RP. So, anyone can go in and buy fish from Wigcik and not be at all aware IC-wise of any mob connections. But ... if you wanted to, you could use Wigcik as a 'point of entry'.

The risk here is, of course, direct conflicts. Say a group abducts Wigcik and tortures him, telling everything he knows about the Tong. That creates problems in game for us because we'd need to whack that gobbie and yet somehow there he stays in the fishhouse day after day ... So, I suppose I'm suggesting that coordination is key to successful sharing of NPC's.

Thoughts?

--Tai Jiang 16:26, 5 April 2007 (UTC)